the 96-column three-row card, which was nearly square. The only computer ever
This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.,推荐阅读快连下载安装获取更多信息
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第三节 侵犯人身权利、财产权利的行为和处罚